|
RESEARCHERS: Kenneth
L. Kraemer, Jason
Dedrick
This research examines the vision and reality
of the $100 PC project using the technology-organization-environment
model of innovation diffusion. It concludes
that although the project has failed to achieve
its original goal of placing 150 million low
cost laptop computers in the hands of children
in developing countries by the end of 2008,
it has created an innovative hardware and software
platform well-suited to use by children. The
project is most important, however, for its
indirect effect on the global PC industry more
than for its direct effect on deploying laptops
in developing countries. The OLPC project has
stimulated the industry to develop, market and
sell lower cost laptops to developing countries.
This is a positive, though unintended outcome,
as the industry has greater resources, support
infrastructure and staying power to support
developing countries than OLPC.
|
|